Soft selection rollup




The soft selection rollup is identical to Edit Mesh, with two exceptions:
With "Affect hidden vertices" you can determine if currently hidden vertices should be affected or not.
And There's a "lock" switch, where you can lock the current soft selection:

With default soft selection, you lose the current soft selection each time you move a vertex:

before moving vertex while moving vertex after moving vertex -
the soft selection is lost
and now refers
to the new vertex position

With locked soft selection, you can do many moves with the same soft selection:

before moving vertex while moving vertex after moving vertex -
the soft selection is kept!